async function act(action, label, payload) { ui.busy = true; const result = await sendJson(`/api/board/${action}`, payload); ui.busy = false; if (result.data && result.data.runs) { toast(`${label}: ${result.data.ok ? "erledigt" : "fehlgeschlagen"}`, runLines(result.data), result.data.ok); } else { toast(`${label}: fehlgeschlagen`, [`${result.status} ${result.text}`.trim()], false); } await load(); return result.ok && result.data && result.data.ok; } function confirmAct(action) { const [, label, question] = ACTIONS.find(([id]) => id === action); if (window.confirm(question)) { act(action, label, {}); } } function boardContent() { if (ui.order === null || ui.order.some((name) => !state.priority.includes(name)) || ui.order.length !== state.priority.length) { ui.order = [...state.priority]; } const [mode, modeTone] = NIGHT[state.night] || [state.night, "neutral"]; const broadcast = h("textarea", {"aria-label": "Rundruf", placeholder: "Nachricht an alle Agenten …", on: {input: (event) => { ui.draft = event.target.value; }}}); broadcast.value = ui.draft; const list = h("ol", {class: "order-list"}); let dragged = null; ui.order.forEach((name, index) => { const item = h("li", {draggable: "true", "data-name": name}, h("span", {class: "rank"}, `${index + 1}.`), face(name, false), person(name)); item.addEventListener("dragstart", (event) => { dragged = name; item.classList.add("dragging"); event.dataTransfer.effectAllowed = "move"; event.dataTransfer.setData("text/plain", name); }); item.addEventListener("dragend", () => item.classList.remove("dragging")); item.addEventListener("dragover", (event) => event.preventDefault()); item.addEventListener("drop", (event) => { event.preventDefault(); if (dragged === null || dragged === name) { return; } const next = ui.order.filter((entry) => entry !== dragged); next.splice(next.indexOf(name) + (ui.order.indexOf(dragged) < ui.order.indexOf(name) ? 1 : 0), 0, dragged); ui.order = next; boardSheet(); }); list.append(item); }); const changed = JSON.stringify(ui.order) !== JSON.stringify(state.priority); return h("div", {class: "board"}, h("article", {class: `card${state.silence ? " alarm" : ""}`}, h("div", {class: "card-head"}, h("h3", {}, "Mayday"), state.silence ? pill("Funkstille", "bad") : pill("ruhig", "ok")), state.silence ? h("p", {class: "text"}, `${state.silence.by}: ${state.silence.text}`) : h("p", {class: "muted"}, "Keine Funkstille aktiv."), h("div", {class: "actions"}, h("button", {type: "button", class: "btn danger", disabled: !state.silence, on: {click: () => confirmAct("clear-mayday")}}, "Mayday aufheben"))), h("article", {class: "card"}, h("div", {class: "card-head"}, h("h3", {}, "Rundruf an alle")), broadcast, h("div", {class: "actions"}, h("span", {class: "spacer"}), h("button", {type: "button", class: "btn soft", on: {click: async () => { if (!ui.draft.trim()) { return; } if (await act("broadcast", "Rundruf", {text: ui.draft})) { ui.draft = ""; broadcast.value = ""; } }}}, "Senden"))), h("article", {class: "card"}, h("div", {class: "card-head"}, h("h3", {}, "Tag und Nacht"), pill(mode, modeTone)), h("p", {class: "muted"}, "Abend: Agenten beenden ihre Aufgabe. Sonnenuntergang: sie schlafen. Sonnenaufgang: alle wachen auf."), h("div", {class: "actions"}, ACTIONS.slice(1).map(([id, label]) => btn(label, "btn", () => confirmAct(id))))), h("article", {class: "card"}, h("div", {class: "card-head"}, h("h3", {}, "Priorität der Agenten"), counter(ui.order.length)), ui.order.length ? list : h("p", {class: "muted"}, "Kein Agent mit offener Aufgabe."), h("div", {class: "actions"}, h("span", {class: "muted"}, "Ziehen zum Umsortieren"), h("span", {class: "spacer"}), h("button", {type: "button", class: "btn ghost", disabled: !changed, on: {click: () => { ui.order = [...state.priority]; boardSheet(); }}}, "Zurücksetzen"), h("button", {type: "button", class: "btn primary", disabled: !changed, on: {click: async () => { if (await act("order", "Priorität", {agents: ui.order})) { ui.order = null; boardSheet(); } }}}, "Reihenfolge speichern")))); } function boardSheet() { openSheet("Steuerung", [boardContent()], true); }